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BattleGrid Update – September

Goals for September
Effects and bug hunting.

What Got Done?
This month was pretty slow. I did fix some bugs and add or modify a few effects, but I didn’t get as much done as I’d have liked. However, I did start work on a level intro sequence, which should be nice once it’s finished. (I also added in code so the intro sequence can be skipped if players are impatient)

What’s Left?
Basically the same as last month:

Bug Hunting
I fixed a few annoying and game-breaking bugs in September, but there are still many more to take care of.

Music
While I’ve still got some ideas for creating music myself, I think I may have more success using the Unity Asset Store for some nice music. It’s pretty affordable, so I might try a few things, anyway.

Polish
I’m working on some effects to really get the “hologram” effect I want in the UI, and thanks to a few recent/upcoming games (Borderlands 2 and XCOM), there are some good examples of the effect to use as a reference.

Implement Loading and Saving
Still needs doing, and I still think it’s going to be difficult.

Goals for October
More effect work and cleaning out bugs.

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