Categories
Projects

Tunnel Racer v19a

Tonight’s build introduces a new “Doom” mutator, which slowly eats away at your health over time. Health pickups are spawned more often, and bombs are spawned less often. It still needs some balancing (I think it’s a bit too easy).

With this mutator, I also decided to group the mutators so the mutually-exclusive ones can’t be activated together. For instance, you can’t enable both “Accelerator” and “Turbo” anymore, or “Sudden Death” and “Doom”. They’re effectively divided by what they modify – currently just speed and health.

I’ve also added a new UI effect when you’re damaged, and I may have found the source of the level switching bug. I can’t be certain, but I found a place where I was missing a “Level Complete” reset, so it might be fixed. No promises this time.

That’s all for tonight. I’m off to fight with the SimCity servers until I can actually play.

Tunnel Racer v19a

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.