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Tunnel Racer v9a

A few important updates today. I finished wiring up some panel events, so when you hit a booster or health panel, there’s an effect that fires on your ship. The booster effect I’ve shown before. The healing effect is a cool “shield” that forms around your ship:

Healing Effect

I’m still working on a good “damaged” effect. There’s some overlap between the “damaged” and “dead” events, so I have to figure a way around that as well. Aside from that, I’ve fixed a few bugs. From here on out I think it’s just minor changes and getting the feel of things right, so there probably won’t be any more big surprises. I’m starting to see some framerate dips, though, so I might need to do some tuning to my FSMs.

Tunnel Racer v9a

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